GLBasic Game Programming

November 10, 2009 by Charlie  
Filed under PC, Programming

I wanted to introduce our users to GLBasic. It is a game programming Basic language, which is extremely easy to use for new programmers. It’s also a great language for more experienced programmers.
GLBasic will compile for Windows, Linux, Mac OSX, iPhone/iPod Touch, Windows Mobile, Windows Dll, GP2X, GP2X-Wiz and more.

GLBasic is fully featured for creating 2D games, and it also contains a complete 3D engine as well, using OpenGL.
GLBasic is updated extremely often by it’s developers.
It’s FAST and easy, which is always a great combination.

Networking is an easy process with GLBasic.
You can make your own online games!

Some of the 2D features are:
Sprites rotating, zooming, and blending,
polygonal sprites, and alpha blending

Some of the 3D features are:
GLSL shaders, real time shadows, Dot3 bump mapping, supports common 3D formats, light mapping, real time lighting, collision detection, and a lot more!

GLBasic is not free, but there is a fully featured trial version. The only downside to the trial is it will limit your gameplay to five minutes, and contains watermarks.

For a full feature list visit HERE

If there is some interest, I may create some tutorials in the future for starting GLBasic.
I plan to migrate evilmana.com away from a “PSP only” site, and GLBasic would be a great place to start!

How To Make A PlatFormer Tutorial by cmbeke

November 10, 2009 by Charlie  
Filed under PSP, Programming

cmbeke has posted a nice tutorial in our forums about making a platformer with a tile engine, using LuaPlayer Euphoria (LPE).
The tile engine itself is made by osgeld.
Here’s a statement from him:

Hopefully this will be the first in a series of tutorials about making a platformer. If you have any questions, comments, or see I am doing something wrong or inefficiently please by all mean post your opinion. This tile engine was made by Osgeld and I take no credit for it in its state now.

You can view the tutorial in the forums HERE

Also, I would like to add that most of the main evilmana tutorials are converted over to the new layout. Snippets and codebase are not. Soon, these will get an update. dan369 has worked on this some already.